Dice Dungeon
Tactical roguelite on bone dice — a doomed tomb-robber, five dice, three closing doors. Each turn you roll 5 dice and assign their faces (Move, Block, Attack, Charge, Wild) across three parallel room-fights. The Hook: re-rolling a bad hand into exactly what you needed, signalled by a clarion bell and a gold bloom on the face — the dungeon, for a breath, blinking.
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